![]() Only now it's Heart of the Storm + Jolting Touch + Scion of Flame + Turning Wheel This has the same effect as with Scion of Flame + Battle Forged + Turning Wheel. ![]() Add Heart of the Storm and not only your Lightning Strikes will do 30% lashes instead of 25%, but also Jolting Touch's damage will be boosted. Also works with Scion of Flame so that Turning Wheel's damage is 60%. Turning Wheel and Blood Testment work with Jolting Touch! It's amazing: you hit three enemies with high shock damage and do +50% burning +20% raw lash on top. So alltogether you will get this: 120% burn damage + 60% (72%) burning lash + 20% (24%) raw lash (if you calculate the lashes with a base damage of 120% it's 72/24 instead of 60/20 - how you look at it).ĥ. ON top of that Turning Wheels' lash damage also gets pimped by 20%. This is used to calculate the lash damage of Turning Wheel and Blood Testament. So you will get initial 120% burn damage. Battle Forged + Turning Wheel profit from Scion of Flame. Flame Shields retaliation (+50%/+20%) adds to this if you drink a potionĤ. Since Battle Forged starts pretty whimpy but gets very powerful at higher levels (scaling) this leads to very high damage via burning retaliaion. That means that with 10 wounds your Battle Forged retaliation will have additional +50% burn damage and + 20% raw damage lashes. Monk's Turning Wheel and also Blood Testment (not Lightning Strikes) work with retaliation! Not only the normal one, but also Battle Forged as well as Flame Shield. And of course, they can enchant their weapons with a lash, too.ģ. ![]() Monks can have three lashes besides weapon enchantments: Turning Wheel, Lightning Strikes and also a raw lash from Blood Testment Gloves (monk-only gloves). If you don't, you will have to rest a lot.Ģ. If you want do use Battle Forged, you want to have those high. Monks can have very high endurance and health. I took a monk to do this because of several good reasons:ġ. The Monksterlasher completely evolves around amassing and exploiting lashes using weapon attacks with Bittercut as well as burning retaliations like Flame shield and Battle Forged. Quick slots: Potions of Spirit Shield®, Potions of Major Regeneration, Potions of Flame Shield(!), Scrolls of Jolting Touch(!) Rings: Ring of Protection, Iron Circle (r - lots on CON as well as increased DR when endurance is low) Weapon Set 2: Azureith's Stiletto ® (=Jolting Touch on crit 1/enc) + Irfyn Brngar's Solace (r - switch to this when stun or prone occurs)īoots: Animancer's Boots ® (3*Jolting Touch/rest) or Shod-in-Faith (against hard hitting enemies)Īrmor: Blaidh Golan (r - after getting Iron Wheel) or heavy armor like He Carries Many Scars (great when health is low), even Vengiatta Rugia works ok, same with Wayfarer's Hide. (you could also use Bittercut + any other sabre or Bittercut + Azureth's Stiletto or Bleak Fang if you don't want to duplicate Bittercut) Weapon set 1: Bittercut (!) (*durgan refined, *burning lash, *superb, *slaying(whatever non-kith)) + duplicated Bittercut (!) (*shocking lash, slaying(whatever else)) Items (*=additional echantments by me !=important, r=recommended): Talents (a=auto, r=recommended, !=important)Īpprentice's Sneak Attack or Veteran's Recovery (when solo or without healer)Įnervating Blows (or Flagellant's Path when solo) INT: 17 (maybe lower when not taking Veteran's Recovery, put it into PER then)
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